

Gameplay will involve a battle between two teams of four, players choosing between damage, support and tank.
BLEEDING EDGE CHARACTERS FULL
That being said, the game doesn’t sell itself as a full price title, which helps to justify the amount of content. At first glance, the content will look a bit light, and admittedly, it is. Power Collection tasks players with gathering power cells around the map and depositing them at the same control points. Objective Control has players gaining control of three changing control points throughout the match. There are two game modes in Bleeding Edge. We already know that a twelfth character, Mekko, is in the pipeline, but just how often content will drop is unknown. At least the concept here involves all the characters being friends rather than apply opposing groups like Overwatch.įeaturing eleven characters and five maps at launch, the game does feel like it’s still in the early stages. While there is a background to the game, the most you’ll get out of the story is an opening cutscene and biographies on each character. The members of this group all have various augmentations, and those augments make them perfect candidates for battle.

Making a fight club known as the Bleeding Edge, they attempt to draw attention to create a data breach with big corporations. The idea of Bleeding Edge involves misfits from all around the world forming a group to rebel against society. With most of their experience on single-player action titles, do they hit the mark with this one? While it’s technically not their first multiplayer focused game, it’s been nearly 17 years since their last one. Thanks to an idea and a love of multiplayer combat games, Bleeding Edge was born. Not only are they working on the next game in the Hellblade series, but they also had time to work outside of their comfort zone. Since their acquisition by Xbox Game Studios, Ninja Theory seems to have gone into overdrive.
